The B.R.U.C.E. Project
When the COVID-19 pandemic forced the closure of hospitality businesses worldwide, David and Bewilder Box quickly adapted, becoming innovators and early creators of online experiences. They launched The B.R.U.C.E. Project, a game series that was distributed through a partner network of over 50 companies worldwide.
Overview:
A series of 3 digital escape escape room experiences
Early innovators of the online escape room format
Distributed via a network of over 50 companies across the world
Escape the Roomers Bullseye Award Winner
“Tipped to be one of the best online escape rooms out there”
— Stylist
“a charming mix of good puzzles and bad robot humor!”
— Room Escape Artist
“A fun and quirky game that has a good range of challenging puzzles tucked under its belt.”
— Armchair Escapist