The B.R.U.C.E. Project

When the COVID-19 pandemic forced the closure of hospitality businesses worldwide, David and Bewilder Box quickly adapted, becoming innovators and early creators of online experiences. They launched The B.R.U.C.E. Project, a game series that was distributed through a partner network of over 50 companies worldwide.

Overview:

  • A series of 3 digital escape escape room experiences

  • Early innovators of the online escape room format

  • Distributed via a network of over 50 companies across the world

  • Escape the Roomers Bullseye Award Winner

“Tipped to be one of the best online escape rooms out there”

— Stylist

“a charming mix of good puzzles and bad robot humor!”

— Room Escape Artist

“A fun and quirky game that has a good range of challenging puzzles tucked under its belt.”

— Armchair Escapist

Video trailer for The B.R.U.C.E. Project

Video trailer for B.R.U.C.E. Saves Christmas

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